
So far it's done a good job being fun, but it's a balance that's easily upset". Max Eddy from PCMag described the game as " a delicate line between miserable money-maker and actual entertainment. It's just a shame that Electronics Arts has to choke the life out of that wonder with their oppressive Origin service". Daniel Bischoff from GameRevolution summarized their review by saying, " The Simpsons has everything you need for an excellent free-to-play game, including universal appeal, a wealth of material, and excellent little sound bytes like "D'oh" and Krusty's iconic laugh.

The game has a score of 69 out of 100 on Metacritic, indicating "Mixed or average reviews". Several months later on August 16, 2012, the app returned to the App Store. After contacting EA, users were able to collect refunds directly from Apple. Some users who had made in-app purchases discovered that their purchases had vanished. After a month had passed, EA set up a forum whereby users could report bug issues, but failed to offer solutions to issues or temporary updates. Shortly after the iOS launch, the game was pulled from the iOS App Store due to EA's servers being unable to cope with the demand and a plethora of serious glitches reported by users. Although they do not get credited, there are about ten writers who currently work on the game, including Simpsons writers Burns, Matt Selman, Brian Kelley, Jeff Westbrook, Jon Kern, Carolyn Omine and Diana Wright. Stewart Burns, the game originally started as a "labor of love" and he didn't expect much to happen after the game's release.
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Since the update, the maximum number of levels is counted to 939, because this is the Simpsons' area code in Springfield.įrequent content updates have been released for the game, with new game content or time-limited events related to episode promotions or holidays. The game is supported by EA's Origin, which acts as a social bridge to where players log into their Origin accounts and visit friends' towns to collect cash once every 24 hours and occasionally other tasks during an event. In 2013, developers added the "Krustyland" transporter, to get players from Springfield to the infamous Krustyland, where they can expand and build like the main Springfield game. Players can place rivers, roads, pavement and decorations on the land. Each building regularly generates in-game money to collect, under names such as "Income tax" from houses and the "Collection plate" from the First Church of Springfield. By completing quests and levels, the player collects more characters and buildings unlocking further quests and levels.

The player uses building and character quest-lines to make in-game progress. This references Homer Simpson's passion for donuts within the series.

Premium items are bought with donuts which can also be purchased with real-world cash. It offers a variety of buildings (houses, shops, public buildings from the animation series) that the player buys with "Money ($)" in-game currency. The game may be considered a city-building game. As of 2020, the game has received 80 million downloads and grossed $200 million. Īccording to its own estimates, EA generated over $130 million in revenue since the game's release, as of 2014. The game was released for Kindle Fire devices in several markets on June 24, 2013. The game was developed and published by EA Mobile and launched in Europe on Februand in North America on Mafor iOS and Februfor Android. The game is available in several languages such as English, French, Turkish, Italian, German, Simplified Chinese, Peninsular Spanish and both European Portuguese and Brazilian Portuguese. The game is regularly updated with new content, often season and holiday themed, for example during holidays like Thanksgiving, and Treehouse of Horror episodes-related content for Halloween. It allows users to create and maintain their own version of Springfield using familiar characters and buildings.
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The Simpsons: Tapped Out is a freemium city-building mobile game for iOS and Android, based on the American animated series The Simpsons.
